After Effects

Initially, the character bounces joyfully on a trampoline while the world dances around him. He suddenly finds himself trapped in a barren wasteland, doomed to suffer a never-ending series of disasters. To escape the prison he found himself locked in, the character resorts to desperate measures to prevent the green grass, symbolizing the hope of a return to the life he once had, from disappearing.

I juxtaposed the stoic character against a disaster-ravaged wasteland to convey intense culture shock symbolically. I used dynamic color-grading techniques & distortion effects to create a unified visual style reflecting my deteriorating mental state. To compose the sound design, I used samples of the soundtrack from my favorite childhood video game,
Pokemon Red, & layered in ominous non-diegetic sounds.

 Design Frames



(iteration 1 | iteration 2)